Independence Day 2020


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We Are Back RPG - Republic Of PC Games With More Games With Installation...

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Press Release: Robot Fight Club - KICKSTARTER LAUNCHING 10Th MARCH 2020

Robot Fight Club
A game of card-fueled customisable combat where schoolkids in a retro-futuristic setting repurpose abandoned robots and launch a thrilling new combat sport.

KICKSTARTER LAUNCHING 10th MARCH 2020
Needy Cat Games, the game design team behind titles like Hellboy: the Board Game, Blitz Bowl, Devil May Cry: the Bloody Palace and Adeptus Titanicus, is excited to announce its first solo project: Robot Fight Club! The game will be hitting Kickstarter on the 10th of March, and we are mecha excited! (Sorry.) 

The game is set in a retro-futuristic world where a group of schoolkids have snuck into an abandoned robotics academy, and started up a secret fighting league with a bunch of renovated robots. Robot Fight Club is a two-player arena combat game which offers fast-paced, action-packed gameplay that rewards strategic thinking, forward planning and a healthy dose of risk taking. 

A session of play starts with both players choosing a character and building a team of two robots, each equipped with a range of system upgrades. Each of the six robots available in the core game has its own unique set of capabilities and control cards, and with 36 upgrade cards available, no two teams will be the same! With their teams built, players take to the arena, trying to win the best of three bouts and be crowned the champion. Bouts usually last 15-20 minutes, so a full play session can be completed in around an hour. 

The action during a bout features grid movement and simultaneous action selection, with players choosing from their limited (and ever-dwindling!) Control Decks to move around the arena, bring their systems online and deal some damage to the other team. You each have two robots in the arena but can only activate one at a time, and as your deck starts running low you'll have to decide whether to Reset, sacrificing a round of play to reclaim your discarded cards. 

Damaged robots drop scrap tokens into the arena, where they can be collected by either side. They act as a currency in the game – but do you spend them on rule-bending Innovation Cards during the bout, or save them for the post-bout refit where you can buy and install new upgrades? 

There's a whole heap of gameplay in the core game, but the After School Special and Extra Credit expansions add more robots and upgrades, arena hazards, support for three and four player games, and much more. 

"Robot Fight Club is a really special project for us. First up, it's our first indie game – we're doing this for ourselves for once! More importantly it brings together a lot of things we love to see in board games: a fun setting, a bevy of interesting decisions and a bunch of robots beating the oil out of each other. What's not to love?" – James M. Hewitt, game designer

So come and join the club. Fight for thrills, fight for glory, but most of all, fight for fun – because robot fighting is awesome!

Robot Fight Club is the first game published independently by Needy Cat Games and has been designed by James M Hewitt (Hellboy: The Board Game, Devil May Cry: The Bloody Palace, Blitz Bowl, Adeptus Titanicus, Warhammer Quest: Silver Tower, Gorechosen) and Sophie Williams (Hellboy: The Board Game, The League of Infamy, Bonefields: Ancient Grudges). 

About Needy Cat Games
Needy Cat Games is a small board game design studio run by James M Hewitt and Sophie Williams, based in Nottingham, UK. They've been designing games under the Needy Cat name since 2017 but James previously worked as a game designer for Games Workshop, where he worked on a number of bestselling titles. And yes, they do have a very needy cat. His name is Helo, and he is the worst. 

Key details and links
Number of Players: 2 (Expansion pack allows for 3 and 4 player games)
Time Required: 60-90 minutes.

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Anyone Want To Go To GDC???





So you're a student with limited funds, your University can't send you, or you just want to lend a hand. Whatever the reason, you may still be able to attend this premiere event by becoming a Conference Associate. Are you willing to earn your attendance (and a little extra money) by doing about 25 hours of on-site work? Apply to be a Conference Associate (CA)!

Click here for more information about becoming a GDC CA!

If you still have questions after visiting that link, you can contact our CA Manager, Ian MacKenzie, at camanager@calounge.com.
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Episode 21: Checking In Periodically Is Live!

Episode 21: Checking in periodically is live!

In this episode, we speak with Jasper Oorthuys about Karawansary Publishing and the Great Wargames Survey.

https://soundcloud.com/user-989538417/episode-21-checking-in-periodically

The Veteran Wargamer is brought to you by Kings Hobbies and Games
http://www.Kingshobbiesandgames.com
https://www.facebook.com/Special-Artizan-Service-Miniatures-1791793644366746/

Join the conversation at https://theveteranwargamer.blogspot.com, email theveteranwargamer@gmail.com, Twitter @veteranwargamer

Karawansary Publishing Titles -
Ancient Warfare: https://www.karwansaraypublishers.com/ancient-warfare-magazine
Ancient History: https://www.karwansaraypublishers.com/about-ancient-history
Medieval Warfare: https://www.karwansaraypublishers.com/about-medieval-warfare
Wargames, Soldiers & Strategy: https://www.karwansaraypublishers.com/about-wss

The Great Wargaming Survey: thegreatwargamingsurvey.com

Other companies we mentioned:
Prince August: http://www.princeaugust.ie/
Warhammer Historical - Warhammer Ancient Battles: http://www.warlordgames.com/new-warhammer-ancient-battles/
Warlord Games - Bolt Action: http://www.warlordgames.com/bolt-action/
Warlord games - Black Powder: http://www.warlordgames.com/black-powder/
Too Fat Lardies - Chain of Command: https://toofatlardies.co.uk/product/chain-of-command-rules/
Osprey Publishing - Land of the Free: https://ospreypublishing.com/land-of-the-free
Plastic Soldier Company - Battlegroup System: http://theplasticsoldiercompany.co.uk/index.php?main_page=index&cPath=70

RomanArmyTalk.com: http://www.romanarmytalk.com/


Music courtesy bensound.com. Recorded with zencastr.com. Edited with Audacity. Make your town beautiful; get a haircut.



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Unspoken Tags


I was putting together a short adventure for a Roll20 game using the ever-changing Crimson Dragon Slayer D20 rule-set (final version will be uploaded sometime in the next couple days), and it hit me that I often have these unconscious, unspoken tags in my mind as I write and then proceed to run a scenario.

Knowing the effect you want to achieve is key to crafting adventures like a fucking boss!  One-shots especially are not unlike short stories.  As Edgar Allen Poe said about that particular art form, it should create a singular effect and every element of that short story needs to carry its own weight, driving it home.

As I was writing this latest one, I had the following emblazoned in the back of my mind: desperate, exploring the unknown, weird location-based scenario, and Lovecraftian.

Depending on my mood, I might have a different set of tags, such as: cat and mouse, whimsical, gonzo, introspective.

I don't know how many GMs do this and are also acutely aware of it, but just thought I'd mention it.  Is this part of your process?  If so, does it help?  Is this something you'd try using?  Have you ever run an adventure that someone else wrote, using a completely different set of tags?  What was that like?

VS

p.s. This new adventure will eventually show up in my upcoming book Cha'alt: Fuchsia Malaise.  Still haven't gotten your hardcover Cha'alt?  Now's your chance!

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Holiday Sale, Android Out Now!

Fellow adventures! It is almost time for Holidays and New Year 2017 and what would be a better way to celebrate than to bring new players to the party! Oceanhorn just released on Android platform so it is time to recommend the game for your cousins and cool uncles!

Happy Holidays from Cornfox & Bros.

The game is free to download with a single IAP purchase that unlocks the rest of the game after the introductory island. Just relax and enjoy your time on Hermit's Island and when you're ready, just unlock the whole adventure and start to explore the whole world of Arcadia! No ads, no nonsense - just a single purchase.

"Time to recommend Oceanhorn for your
cousins and cool uncles!"

We are also having a Special Holiday Sale across many platforms, iOS and Apple TV version for example will be $4.99 at the moment! So which ever version of Oceanhorn you prefer – it might be a good time to buy it for yourself or as a gift for your friends!

Oh boy 2017 will be interesting...
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